Thursday, 23 May 2019

week 13
walk cycle:
Adding expose and ground plane.
talking walk cycle reference,

ground plane grids for reference
transforming character, to side by side, copy paste if needed

Finally working on my character walk cycle. I was finding really hard time to figure out the walk cycle poses. I actually wanted to have a reference of a lady walking. since there are plenty of walk cycle reference in the computer drive. Tutor helped me to take a reference in a jpeg sequence.

For my character the following walk cycle reference has been taken.

Here, I've taken the key poses for a proper walk cycle and I also decided to include extreme poses which would make my work look smooth.


Manual hand drawing for the next pose.

Wednesday, 22 May 2019

week 13 Animations done


Dialogue recording.


After Completing the rough outline storyboarding we hopped into recording dialogue. I selected some of the character speeches from my storyboard and thought of adding expression and accent to it.
Since my speech was just a general verbal saying. I  didn't bother very much.

I was still working on giving a final outline to my storyboarding. I referred to some internet images about gestures and body moves. Manly my works at the beginning are pretty rough and sketchy. Most of the time I tend to imagine the gesture rather than searching on the web at first. This way it can broaden my imagination skills and helps to make me a better artist.

Posture is very important in animation and the key to becoming better is to practice it more.




Working on rough sketch story concepts.

Ninja landing references for various poses.
https://lparchive.org/Ninja-Gaiden-Black-Sigma/Update%2015/

week 13

Rendering in Autodesk Mudbox.

First, go to "save screen image"
or create

Rendering in Maya
a couple of years they used to use mental ray, nowadays we render with Arnold Renderer.
isn't user-friendly in terms of light 
Render the current view(looks like a film reel)

win- setting a preference, plug-in manager, uncheck one of the buttons.

Arnold Rendering


We can also render in a different perspective for our models and that we simply do by following.

Normally Resolution for printing is 300 DPo.
>Save image> select a file type>Save to destination folder.

Rendering my Model in 4k Setting.



Creating your own Chess Piece

Tuesday, 21 May 2019

Feed Back on Assessment one (Essay Writing)

Feedback to the learner:
A poor essay, lacking citation and any reference list. It has major issues bordering on plagiarism with the failure to acknowledge authorship through appropriate citation. Please ensure you have academic support before attempting any further writing tasks at the terititary level.

Email Kathryn Mc Cull,
Re Peer Tutoring George Borrie plus English Lesson at International.

Comment Summary
Page 2

  1. Apart from needing 5cm left hand border, accurate general formatting of essay.
  2. Check word choice world not word. Very good introduction otherwise.
  3. Add these two sections into the introduction above.
  4. Remember this is a formal essay- write from the third person, not from a personal perspective.
  5. Citation needed here.
  6. When? Be specific. Find the information needed to be accurate.
  7. Please make sure you check the spelling of Anselm Franke- and use his surname not his first name when mentioning him in your essay.
  8. citation needed here to support you statments
Page 3








Rename your file with 0001 which will be easy for new version saving or increment saving.
Structure your folder.

object list and turn on/off eye button to show the current view








Controls
Alt + Left button will rotate the scene
Alt + Middle mouse button will roll inwards and outwards.(dolly in dolly out)
Alt + Right mouse button will zoom
Alt + Middle mouse click will pan around


Display:

All your models better be in quads for animation ( good for texture ) no issues.
The gaming engine might be different.

Shift +L flat lighting
alt +L dark lighting

Rename light in the object list.
Light Properties:
Diffuse: the color of the light (try work for a neutral color for key light color)
Locked to camera : select/ deselect





Layers
Sculpt

page up, page down

Bumpmap grayscale texture

In sculpt tools you can find a Imprints option which lets put the texture to your element.
Get Mudbox software at the Autodesk website. You need to create an account and sign in.

Creating Joins for body
Go to pose tool and use a joint tool to create jointly.
pose tool allows you to


Paint tool
Create a paint layer:
Stencil: press and mouse buttons for further transition.

Week 10 Relaxed Idle


The idle and relaxed pose of a character that can be later used in Video games. 
Give life to the character, make it look as a character is alive.

An early idea for a relaxed character.



For this character I want to make her breathe heavily while being in this pose. This is just my beginning concept.





Storyboarding and script animation
how to visually describe.
Storyboarding example beauty and the beast
watched videos with script description
little Moana.

Disney off the page (Facebook) would be a useful link for learning.



Scriptwriting:

For the script writing of my assignment, first I visually analyze the environment where my character would belong. These are the reference pictures from the internet that I thought would be appropriate.


 Japanese houses and temples






With early ideas, here I've developed the ideas for my story.



Opening: a beautiful morning, birds flying, warm weather, camera panning toward Alisa's house. 

The story begins: Alisa wakes up sees her face, pretty messed up, muddy and dirty. she wipes her eyes and picks up a bucket and goes to fetch water at well nearby. 

on her way, Alisa hears something move, movement of a grass a bird flies out and bird chicks chatter.
Alisa is aware, moves inside to get a sword. as she fetches water being very careful, as she was returning a deer jumps out from grassland. Alisa looks backward.
Alisa's expression: smiles with head tilting looking adorable.

 meanwhile, as she turns and heads on  she is silently picked by one of an antagonist (a silent ninja )

..on the way crossing river,  suddenly rope breaks and cart slips through the lake. alias hand and feet are tied, she is terrified. she is drowning inside a lake.  

Repeatedly, mumbles master help,  master..... Help... slowly she gets fainted.
Fast forward: In her memory, she recalls everything that happened in her past. dad scolding/ helping her mom sew( their tailor shop, inside: Alisa helping), leaving the house with her mom, the scene would be more like their father holding her brother and they getting apart, her brother saying, sister Alisa. (scene cry and sorrow) 
the scene ends while she cries saying Beeeeen...

The story closes: Fade out
fade in


Alisa dreaming.wakes all of a sudden. Sigh.. (appearance: clean and tidy, watches in the mirror, realizes that it was all dream. smiles look adorable. ( sees the cat passing through the door.) she takes a glimpse, sees cat's body jumping, crossing. takes her sword and runs outside to her master. 
reaches to master, seeing Alisa terrified masters hands over a bottle of water. (I think you need to calm down) Tell me what's the problem?

zoom out camera 

This is the script for my storyboarding for the future class. 








Week 9 3d modelling maya

 Giant: