Tuesday, 21 May 2019

Week 12

Maya Class With Michael

I am always interested to learn Autodesk's Maya Software for 3D animation and today seems to be a perfect day to learn in depth for a beginner.


  • First of all, it is important to Set a project.


perspective (4 windows)
spacebar for selection for particular panel













Keyboard shortcuts :


Attributes editor
less polygon is better for animation, this makes an image to appear less smooth and efficient in terms of render previewing.

Object mode
not to do this thing, extrude and do nothing. ( Be aware)
Excluding both sides at once
G key shortcuts for tools used before


Press F for outliner
control for deselect

Hold shift and double click to select every vertex and edges. ( multiple selections)
Transform attributes
Go to custom tab save

Save and reset to your original transformation. It is very important.
shift, control, and select


Modify freeze transformation

next week task, come up with a sketch or prototype of what you want to create for your projects.


Reference:
For keyboard Shortcuts: https://www.lifewire.com/maya-training-keyboard-shortcut-cheat-sheet-2137

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