rigging our character
not necessarily has to be humanoid, can be animals with different limbs, arms, body, head
view charter you see the most
faces eyes
toon boom harmony site> rig
First import rig folder in the library
ctr+R new drawing
align body parts accordingly, the order has to be in front of main body parts, for example,
eyes, chin, the nose has to be in front of head.
reference:
https://www.creativebloq.com/how-to/character-sheets-15-top-tips-for-3d-modelling?fbclid=IwAR01pjiO29QcBYWBoHkq1x3V3zIMvVSGt-hDn3U6afIMHIbT3u4iTFxGm8A
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Week 9 3d modelling maya
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